Upcoming Features: Difference between revisions

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{{Warning|title=Breaking Changes|text=Be sure to read Breaking Changes and Known Issues when updating!}}
{{Warning|title=Breaking Changes|text=Be sure to read Breaking Changes when updating!}}


This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all.
This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the [[Main Page]] of the wiki.


==Planned Versions==
== Recent Versions ==
*
==Changes in dev (unreleased)==


===Changes in dev (unreleased)===
=== 2.6.0 Stable ===
* [[Version 2.6.0]] <br>
*[In progress] Dyson swarm multi-block to generate power. <ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/7</ref> <ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8577</ref>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.5.1%20to%202.6.0.md Autogenerated changelog since 2.5.1]


=== 2.5.1 Stable ===
*[In progress] Better NEI bookmarks!<ref>https://github.com/GTNewHorizons/NotEnoughItems/pull/174</ref>
* [[Version 2.5.1]] <br>
*Fuel rebalancing to bring other options more in line with diesel<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/878</ref>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.5.0%20to%202.5.1.md Autogenerated changelog since 2.5.0]
*Oil cracker buffed to be more competitive<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/879</ref>
*Copy/paste cover settings<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/872</ref>
*Volumetric cells stack too 64<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/869</ref>
*Significant tooltip improvements<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/858</ref>
*Robot can use toolbox to fix maintenance problems
*Recipe filter block. Can filter item stacks based on recipe maps, e.g. whether an item can be processed in electrolyzer, centrifuge, sifter, etc. Expected to lag less than an item filter that enumerate all possible inputs. <ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/870</ref>


==Future plans & features==
=== 2.5.0 Stable ===
* [[Version 2.5.0]] <br>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.4.0%20to%202.5.0.md Autogenerated changelog since 2.4.0]


=== 2.4.0 Stable ===
==Version History==
{{Version history}}
* [[Version 2.4.0]] <br>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.3.0%20to%202.4.0.md Autogenerated changelog since 2.3.0]


== Reference ==
== Planned Versions ==

<references />
=== Planned Features for next version===

=== Planned Features for later versions===
* Add new multiblocks system: MuTEs. Deprecate and remove [[Processing Array]] (PA). Also deprecate and eventually remove other multiblocks (GT, GT++, etc.) when they get a replacement.

== Breaking Changes==
A list of potentially breaking changes. You might need to account for some of these things in your setups when updating, or these changes may influence how you build your base. Both large and small. These lists are probably incomplete.

=== Breaking Changes from 2.5.1 to 2.6.0 ===
* Added Drone Centre.
** A new multiblock that shows all operating states of linked machines and allows to interact with them through the GUI.
* Angelica mod replaces optifine/fastcraft/etc. If you want shaders you need to remove it and still use optifine for now.
* changed QFT structure slightly
* Vacuum freezer must not have a muffler [https://github.com/GTNewHorizons/GT5-Unofficial/pull/2439]
* Some adjustments and fixes to compact fusion overclocks and energy hatch requirements.
* Added new Solifidier Hatches for Large Processing Factory.
* Thermal Boiler Rework.
* Fixed Chunk Bans.

=== Breaking Changes from 2.5.0 to 2.5.1 ===
* none

=== Breaking Changes from 2.4.0 to 2.5.0 ===
* Increase Dyson module consumption, especially without computation (https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/14509)
* ULV Generators and many other ULV things have been removed. The rest should be considered deprecated.
* The round robinator has been removed. (Use a distributor, or EIO round-robin, etc.)
* The open blocks glider now has some dimension restrictions. It basically only works with an atmosphere.
* Aqua Regia: Multiblock Mixer recipe now requires Programmed Circuit 1. Recipes using all other circuits have been removed. Single-block mixer recipes are unchanged.
* Crops++ uncapped drop rates and requirements fixed. High level crops like Primordial Pearl can actually die now if their environment is poor.
* some CoAL recipes are changed when they have more than 64 of the same material, you might need to adjust your patterns.
* Ferrite Mixture Dust: Now requires Programmed Circuit 3, instead of no circuit.
* Gasoline: The LCR recipe now requires Programmed Circuit 24. The recipe without a circuit has been removed. The single-block reactor recipe is unchanged.
* the LSC structure check was fixed, you do now in fact need the 50%+ non-empty capacitors as advertised.

== Version History ==
{{Version history}}{{Template:Navbar GTNH}}
[[Category:Dev]]

Latest revision as of 08:57, 29 April 2024

Breaking Changes

Be sure to read Breaking Changes when updating!



This page lists details regarding upcoming updates. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the Main Page of the wiki.

Recent Versions

2.6.0 Stable

2.5.1 Stable

2.5.0 Stable

2.4.0 Stable

Planned Versions

Planned Features for next version

Planned Features for later versions

  • Add new multiblocks system: MuTEs. Deprecate and remove Processing Array (PA). Also deprecate and eventually remove other multiblocks (GT, GT++, etc.) when they get a replacement.

Breaking Changes

A list of potentially breaking changes. You might need to account for some of these things in your setups when updating, or these changes may influence how you build your base. Both large and small. These lists are probably incomplete.

Breaking Changes from 2.5.1 to 2.6.0

  • Added Drone Centre.
    • A new multiblock that shows all operating states of linked machines and allows to interact with them through the GUI.
  • Angelica mod replaces optifine/fastcraft/etc. If you want shaders you need to remove it and still use optifine for now.
  • changed QFT structure slightly
  • Vacuum freezer must not have a muffler [1]
  • Some adjustments and fixes to compact fusion overclocks and energy hatch requirements.
  • Added new Solifidier Hatches for Large Processing Factory.
  • Thermal Boiler Rework.
  • Fixed Chunk Bans.

Breaking Changes from 2.5.0 to 2.5.1

  • none

Breaking Changes from 2.4.0 to 2.5.0

  • Increase Dyson module consumption, especially without computation (https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/14509)
  • ULV Generators and many other ULV things have been removed. The rest should be considered deprecated.
  • The round robinator has been removed. (Use a distributor, or EIO round-robin, etc.)
  • The open blocks glider now has some dimension restrictions. It basically only works with an atmosphere.
  • Aqua Regia: Multiblock Mixer recipe now requires Programmed Circuit 1. Recipes using all other circuits have been removed. Single-block mixer recipes are unchanged.
  • Crops++ uncapped drop rates and requirements fixed. High level crops like Primordial Pearl can actually die now if their environment is poor.
  • some CoAL recipes are changed when they have more than 64 of the same material, you might need to adjust your patterns.
  • Ferrite Mixture Dust: Now requires Programmed Circuit 3, instead of no circuit.
  • Gasoline: The LCR recipe now requires Programmed Circuit 24. The recipe without a circuit has been removed. The single-block reactor recipe is unchanged.
  • the LSC structure check was fixed, you do now in fact need the 50%+ non-empty capacitors as advertised.

Version History