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{{Warning|title=Breaking Changes|text=Be sure to read Breaking Changes and Known Issues when updating!}}
{{Warning|title=Breaking Changes|text=Be sure to read Breaking Changes when updating!}}


This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the [[Main Page]] of the wiki.
This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the [[Main Page]] of the wiki.


== Released Versions ==
== Recent Versions ==


=== 2.3.0 Stable ===
=== 2.6.0 Stable ===
[[Changelog 2.3.0]]
* [[Version 2.6.0]] <br>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.5.1%20to%202.6.0.md Autogenerated changelog since 2.5.1]


=== 2.2.0 Stable ===
=== 2.5.1 Stable ===
* [[Version 2.5.1]] <br>
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.5.0%20to%202.5.1.md Autogenerated changelog since 2.5.0]


=== 2.5.0 Stable ===
==Planned Versions==
* [[Version 2.5.0]] <br>
=== Next release (version x.x.x.x) ===
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.4.0%20to%202.5.0.md Autogenerated changelog since 2.4.0]
==== Added Content ====


=== 2.4.0 Stable ===
*Mars and Venus Space Stations readded with adjusted costs<ref name=":0">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/11</ref><br />
* [[Version 2.4.0]] <br>
==== Changes/Improvements ====
** [https://github.com/GTNewHorizons/DreamAssemblerXXL/blob/master/releases/changelogs/changelog%20from%202.3.0%20to%202.4.0.md Autogenerated changelog since 2.3.0]


== Planned Versions ==
*Volumetric cells stack to 64<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/869</ref>
*Robot can use toolbox to fix maintenance problems
*Adjusted creation costs of the Earth Space Station<ref>https://github.com/GTNewHorizons/Galacticraft/pull/40</ref>
*Minor changes to the rendering of some celestial bodies<ref name=":0" /><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/15</ref><ref>https://github.com/GTNewHorizons/Galacticraft/pull/43</ref>
*Increased drop chance of Barnarda C Saplings (1/20 -> 1/14)<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/10</ref>
*Tooltips now further the high-tier agenda<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/903</ref>
*Rework of legacy GT++ aspects ("Custom1" to "Custom5"): unique icons, names and descriptions<ref>https://github.com/GTNewHorizons/NewHorizonsCoreMod/pull/313</ref>
*Various localizations<ref name=":1">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/28</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9930</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9989</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10110</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10183</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10184</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10229</ref><ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/987</ref><ref>https://github.com/GTNewHorizons/Hodgepodge/pull/59</ref><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/34</ref><ref>https://github.com/GTNewHorizons/BloodMagic/pull/24</ref><ref>https://github.com/GTNewHorizons/Super-TiC/pull/2</ref><ref>https://github.com/GTNewHorizons/BloodArsenal/pull/12</ref><ref>https://github.com/GTNewHorizons/ForbiddenMagic/pull/7</ref>
*Move BiomesOPlenty fixes to HodgePodge<ref>https://github.com/GTNewHorizons/Hodgepodge/pull/57</ref>
*Removed Herobrine
*Spice Of Life: Update EvalEx from 2.1 to 2.6<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10267</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/issues/21</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/pull/22</ref>
*The maximum distance to travel between travel anchors was set from 128 to 512 blocks<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/ed5971411e6e96288eec83c90fcd06b3f5a30535</ref>
*Liquid Air underground fluid amount was buffed (Callist: 20 -> 200, Pluto: 40 -> 300, BarnadaE: 20 -> 400)<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/10a491bcfe95e11c9e34713b7f6d1169a349a21b</ref>
*Recipes for DNA Dye and Fluorescent Dye now use full dusts instead of tiny dusts<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/0c7c02ee4b5a3e1563ef7a3ef3834e5d1190afc1</ref>
*Gendustry machines can now be world accelerated<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/94e949047ad97aa89c8056f9ccd07bd92ec107d3</ref>
*The Questbook will now default to hide quests that are locked<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/af0b6a5f13a473722e5a3956a15fb35b36887968</ref>
*Arc Lamps now use Planet Glowstone instead of batteries<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bc84fb2fcf41491a23b2fe64df1ce580cb2abcb8</ref>
*Added fluid solidifer recipe for rubber boots<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bc84fb2fcf41491a23b2fe64df1ce580cb2abcb8</ref>
*Skystone can now be used in the Diggers Pack<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/d4397762de066f4697e01148129bc8634609c6b1</ref>
*Item Buffer and Power Buffer from EIO now use Dark Steel instead of Enderium<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/3bf70d924a8c6554354af7943c9f2507d10eecfe</ref>
*IC2 Heat Vents are now less recursive<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/2f35e9f553c240751b3970b35050e7a00f536f46</ref>
*Nuclear Reactors can no longer be crafted by hand<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/2f35e9f553c240751b3970b35050e7a00f536f46</ref>
*Added many blocks to the blacklist of the dislocation focus<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/166f0081b51d0a0d09bf0845c17834f2af70942d</ref>
*Thaumic Energistics now use AE2 parts instead of EC2 parts<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/70e4424e197c78497368db68f9f1db22d1eb11e2</ref>
*Fluid transposers now transfer up to 512.000L at a time<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/84f7c08392f1997a9c9e9f31f1958f3ddf8be3fa</ref>


=== Planned Features for next version===
=== Fixes ===


=== Planned Features for later versions===
*Galacticraft fuel loader no longer destroys cells, and now supports large cells
* Add new multiblocks system: MuTEs. Deprecate and remove [[Processing Array]] (PA). Also deprecate and eventually remove other multiblocks (GT, GT++, etc.) when they get a replacement.
*The Avarite Wand no longer uses an unobtainable wand<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bfcaa7bf72e55de7e030e3948cea06e605a69712</ref>


== Breaking Changes ==
== Breaking Changes==
A list of potentially breaking changes. You might need to account for some of these things in your setups when updating, or these changes may influence how you build your base. Both large and small. These lists are probably incomplete.


=== Breaking Changes from 2.5.1 to 2.6.0 ===
* Going from .0 to .3QF and higher the Circuit Wraps received an ID shift. So your Diode Wraps could accidently be converted to wafer wraps! This also breaks patterns
* Added Drone Centre.
* Large Gas Turbines are now capped at 4A EV
** A new multiblock that shows all operating states of linked machines and allows to interact with them through the GUI.
* Large Titanium and Large Tungstensteel Boilers no longer accept any solid fuel - they will run much faster, outputting multiple amps of their tier, but they only accept Solid Super Fuels
* Angelica mod replaces optifine/fastcraft/etc. If you want shaders you need to remove it and still use optifine for now.
* Neuro Processing Units now use Enriched Naquadah Casings instead of Fluxed Electrum Casings and Tungstensteel Bolts instead of HSS-S Bolts
* changed QFT structure slightly
* Vacuum freezer must not have a muffler [https://github.com/GTNewHorizons/GT5-Unofficial/pull/2439]
* Some adjustments and fixes to compact fusion overclocks and energy hatch requirements.
* Added new Solifidier Hatches for Large Processing Factory.
* Thermal Boiler Rework.
* Fixed Chunk Bans.


=== Breaking Changes from 2.5.0 to 2.5.1 ===
==Future plans & features==
* none
* Pollution rework
* Blood magic rework
* Botania integration
*
==Version History==
{{Version history}}


=== Breaking Changes from 2.4.0 to 2.5.0 ===
== Reference ==
* Increase Dyson module consumption, especially without computation (https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/14509)
<references />
* ULV Generators and many other ULV things have been removed. The rest should be considered deprecated.
* The round robinator has been removed. (Use a distributor, or EIO round-robin, etc.)
* The open blocks glider now has some dimension restrictions. It basically only works with an atmosphere.
* Aqua Regia: Multiblock Mixer recipe now requires Programmed Circuit 1. Recipes using all other circuits have been removed. Single-block mixer recipes are unchanged.
* Crops++ uncapped drop rates and requirements fixed. High level crops like Primordial Pearl can actually die now if their environment is poor.
* some CoAL recipes are changed when they have more than 64 of the same material, you might need to adjust your patterns.
* Ferrite Mixture Dust: Now requires Programmed Circuit 3, instead of no circuit.
* Gasoline: The LCR recipe now requires Programmed Circuit 24. The recipe without a circuit has been removed. The single-block reactor recipe is unchanged.
* the LSC structure check was fixed, you do now in fact need the 50%+ non-empty capacitors as advertised.

== Version History ==
{{Version history}}{{Template:Navbar GTNH}}
[[Category:Dev]]

Latest revision as of 08:57, 29 April 2024

Breaking Changes

Be sure to read Breaking Changes when updating!



This page lists details regarding upcoming updates. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the Main Page of the wiki.

Recent Versions

2.6.0 Stable

2.5.1 Stable

2.5.0 Stable

2.4.0 Stable

Planned Versions

Planned Features for next version

Planned Features for later versions

  • Add new multiblocks system: MuTEs. Deprecate and remove Processing Array (PA). Also deprecate and eventually remove other multiblocks (GT, GT++, etc.) when they get a replacement.

Breaking Changes

A list of potentially breaking changes. You might need to account for some of these things in your setups when updating, or these changes may influence how you build your base. Both large and small. These lists are probably incomplete.

Breaking Changes from 2.5.1 to 2.6.0

  • Added Drone Centre.
    • A new multiblock that shows all operating states of linked machines and allows to interact with them through the GUI.
  • Angelica mod replaces optifine/fastcraft/etc. If you want shaders you need to remove it and still use optifine for now.
  • changed QFT structure slightly
  • Vacuum freezer must not have a muffler [1]
  • Some adjustments and fixes to compact fusion overclocks and energy hatch requirements.
  • Added new Solifidier Hatches for Large Processing Factory.
  • Thermal Boiler Rework.
  • Fixed Chunk Bans.

Breaking Changes from 2.5.0 to 2.5.1

  • none

Breaking Changes from 2.4.0 to 2.5.0

  • Increase Dyson module consumption, especially without computation (https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/14509)
  • ULV Generators and many other ULV things have been removed. The rest should be considered deprecated.
  • The round robinator has been removed. (Use a distributor, or EIO round-robin, etc.)
  • The open blocks glider now has some dimension restrictions. It basically only works with an atmosphere.
  • Aqua Regia: Multiblock Mixer recipe now requires Programmed Circuit 1. Recipes using all other circuits have been removed. Single-block mixer recipes are unchanged.
  • Crops++ uncapped drop rates and requirements fixed. High level crops like Primordial Pearl can actually die now if their environment is poor.
  • some CoAL recipes are changed when they have more than 64 of the same material, you might need to adjust your patterns.
  • Ferrite Mixture Dust: Now requires Programmed Circuit 3, instead of no circuit.
  • Gasoline: The LCR recipe now requires Programmed Circuit 24. The recipe without a circuit has been removed. The single-block reactor recipe is unchanged.
  • the LSC structure check was fixed, you do now in fact need the 50%+ non-empty capacitors as advertised.

Version History